

Project: PAVILION
A Study in Space, Material, and Experience
Architectural Design & Environmental Exploration
Pavilion explores the relationship between architecture, material, and human experience through the development of a contemporary outdoor environment. Beginning with architectural research and conceptual studies, I developed the structure, spatial organization, and material language through Rhino and Blender. I further explored surface treatments and materiality using Substance Painter before translating the design into detailed renderings and an interactive Unreal Engine walkthrough. The project examines how form, material, scale, and movement can work together to shape the experience of a space.
Services
3D Architectural Modeling
Client
N/A
Year
2026
Credits
Concept, 3D design, technical Drawing and presentation direction
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View Process

01: 3D High-Res images




02: Technical Plan






